[Unity][RTS Project] Android compatibility - WIP version
Making a RTS playable on a mobile device play a lot with controller work. For this challenge, I used TouchScript , a free multi touch library for Unity, to deal with gesture logic without reinventing the wheel. Controls - One finger drag: multi selection rectangle - Two finger drag: move camera - Simple tap: select a selectable element - Double tap: cancel current selection - Long tap: order attack unit to move touched point - Pinch / Spread: zoom / unzoom Download - Android APK - WIP version