[Unity][RTS Project] Android compatibility - WIP version
Making a RTS playable on a mobile device play a lot with controller work.
For this challenge, I used TouchScript, a free multi touch library for Unity, to deal with gesture logic without reinventing the wheel.
For this challenge, I used TouchScript, a free multi touch library for Unity, to deal with gesture logic without reinventing the wheel.
Controls
- One finger drag: multi selection rectangle
- Two finger drag: move camera
- Simple tap: select a selectable element
- Double tap: cancel current selection
- Long tap: order attack unit to move touched point
- Pinch / Spread: zoom / unzoom
Comments
Post a Comment