[Unity][RTS Project] Android compatibility - WIP version

Making a RTS playable on a mobile device play a lot with controller work.

For this challenge, I used TouchScript, a free multi touch library for Unity, to deal with gesture logic without reinventing the wheel.


Controls

- One finger drag: multi selection rectangle
- Two finger drag: move camera
- Simple tap: select a selectable element
- Double tap: cancel current selection
- Long tap: order attack unit to move touched point
- Pinch / Spread: zoom / unzoom

Download

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