[Unity][Game Jam] Drunken Master

For the GMTK game jam, we made Drunken Master. The jam theme was to take a game type and to remove one of this core feature (ex: a platformer without jump).

Drunken Master is a 2 player fight game in which you can't fight. 2 drunken guys want to fight and each player control a character that try to prevent his friend to fight. If you can't hold your fighter, he will beat the other fighter. If the other fighter is KO, you loose.

The game is not finished and bugs are still here, but it's quite expected for a 48h game jam game.

Controls

Player 1:
  • Hold Q (azerty) or A (qwerty) to prevent fighter to dash
  • Hold Q (azerty) or A (qwerty) + 
    • Z (azerty) or W (qwerty) to prevent fighter to jump
    • S (qwerty and azerty) to prevent fighter to slide
Player 2:
  • Hold right arrow to prevent fighter to dash
  • Hold right arrow
    • up arrow to prevent fighter to jump
    • down arrow to prevent fighter to slide

Preview



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